Showing posts with label reputation. Show all posts
Showing posts with label reputation. Show all posts

Thursday, 13 August 2009

More tying up of loose ends...

Wednesday was Raid night, and took on Ulduar. We decided to go for the achievement Flame Leviathan and zerged it without catapulting onto the turrets, gaining Shutout for those (like me) who didn't have it already.

Nerfed Gravity Bombs on XT-002 Deconstructor to add to the scrapbots achievement I got last week. Sadly, we had no engineer so the heap we left on the floor was wasted.

Everything went smoothly till Kologarn where we had a couple of issues, mainly with people zerging the wrong arm and rubble escaping, but regrouped, went quickly over the tactics and nailed him.

Finished the run with Hodir down, and, analysing the logs I kept toasty warm, starfired and in a stormcloud for between 30 and 40% of the fight, peaking at 20,000 DPS when all the buffs lined up and my trinkets and cloak procced together.

After Ulduar, finally got around to Heroic: Drak'Tharon Keep and completed Northrend Dungeon Hero.

Yesterday, Needing a couple of instances worth of Wyrmrest Accord rep, I joined some high dps and well geared tank/healer for a blast through some heroics. Gotta Go! was unexpected, but I'm not complaining!

To-do:
  • Kill Malygos for the Champion of the Frozen Wastes title.
  • Throw Eadric's hammer back at him for the Faceroller achievement.

Thursday, 6 August 2009

Enter Ulduar & Call of the Crusade

My first footsteps into Ulduar were very tentative ones. Although I have known most of the people in my "new" guild for quite a while, I still feel the need to impress them with my playing skill, high DPS and knowledge of tactics.

Although it's useful to watch tankspot videos and read up on how-to: guides, nothing really prepares you in identifying buffs and debuffs, finding where you should be stood, when you should move and how to avoid upsetting 9/24 other players.

According to Ensidia Fails, a nice addon that barks out when avoidable debuffs or damage isn't avoided (I've got it set to inform me privately at the end of the fight) I didn't stand in the fire as many times as I'd expected. Also, according to World of Logs, I had the highest DPS in the party - rocking in at 3500 personal or 4041 if you count my imp's firebolts. I could squeeze more damage out if I used Curse of Agony, but I prefer to keep Curse of the Elements up on boss fights, as it both reduces the amount of threat I put out and it helps the casters by reducing resistances and buffing magic damage by 13%

Starting the siege with Flame Leviathan, I was given the job of demolisher passenger and asked to Take Out Those Turrets. To be honest, I think our DPS was enough to skip that phase, as the boss was at around 2% by the time I was finished with the second turret. It was nice to be up close and personal with such a massive boss though.

Moving swiftly on to XT-002 Deconstructor, this was a fun fight. Being bugged and throwing out dozens of adds, we wiped once before quickly regrouping and changing tactics. Nerf Scrapbots. Nuff said!

Razorscale, by comparison was a fairly easy fight. Analysing the fight I can see that although my DPS was again the highest, my "uptime" was pretty low. I spent too long repositioning myself to kill adds (running around aimlessly looking for things to kill). Now I know where I should be, my next attempt should be much better. That said, it was still a kill, and I am now sporting Binding of the Dragon Matriarch with a fresh buckle and a +23 spellpower gem.

Besting The Siege of Ulduar required dispatching Ignius the Furnace Master, and this was certainly my favourite fight. I excelled under Heroism bashing out a peak of 9300 DPS as Embrace of the Spider, Now is the time!, Empowered Imp, Backdraft, Pyroclasm and Elemental Oath all procced at the same time. Great healing got me through the Slag Pot and Hot Pocket flashed up as I ran back to the caster group to finish off Ignius.

Kologarn was also pretty straightforward, getting high DPS on the right arm. Must make a macro to quickly switch targets from arm to head and back and try to keep up DOTs on both for maximum damage output. Seems the ideal fight to have Curse of Doom and Immolate up on the head as much as possible while spamming immolate, conflagrate, incinerate and chaos bolts at the right arm. I love the way the corpse becomes a bridge into the next part of the instance, such a nice way to make bosses mandatory.

Auriaya, again, was surprisingly easy to defeat - concentrating on quickly downing the adds and staying out of void zones I was quick to grab Nurturing Touch - a nice upgrade over my old nerubian wand. Losing a small amount of +hit is good to get extra spirit and crit, along with a small amount of stamina, intellect, spellpower and all-out dps come wanding time...

Hodir took a couple of goes to nail. He ended up hitting me for 55,000 damage on the first try. Not really sure why he was hitting me, I think the DPS was suffering, and that was partly my fault. Although I'd watched the fight and knew about flash freezes and standing on snowpiles, I wasn't really concentrating on setting the friendly targets free and wasn't capitalising on the buff areas. My first fight where mobility is everything, I spent far too long running about avoiding the biting cold and not enough time killing the cause of it.

Our second try was pretty much textbook. Learning quickly from my mistakes I quickly freed the friendly adds and got myself hooked up with stormpower for 48% of the time and a toasty fire 34% of the time, meaning less running around and more boom, reaching a peak of 17,000DPS when all the buffs fell into place. Downed him and picked up Staying Buffed All Winter and I Have the Coolest Friends.

Not wishing to prolong the raid past our intended length, we finished there and half of us decided to go have a look at the new instance. Having a quick go in 5-man normal, we decided the fight was easy enough to push through the heroic, and downed that too. Picked up a replacement for my crafted ebonweave robe and a new ring, Embrace of Madness and Emerald Signet Ring now leaves me with just the trinket short of the epic achievement.

Wishing the 10-man was as easy. Wiped about 6 times learning the first 2x Northrend Beasts. We've got the first one on farm now, but the giant Jormungars are proving tricky. Will read up about them soon and adjust our tactics before we try again.

Outside the guild, I have picked up the 10-man achievements for Emalon and Archavon to go with my earlier 25 man progress, and finally got myself back into Sholazar to complete my Oracles rep grind. Picked up another egg, and will see what hatches next week.

When handing in my second daily quest I was surprised by an achievement popping up. My first thought was "but I calculated I'd need all three to get exalted" quickly followed by elation as I realised I'd just rolled over 10,000G from quests.

Monday, 15 June 2009

Slow progress

Had a little downtime over the weekend and finished off a few more quests. Currently sitting at 656/700 Eastern Kingdom and 675/700 Kalimdor but was highly disappointed that a couple of the quests that took a fair bit of time didn't count towards the Loremaster achievement. However, 69 quests to go and a few of those are done and ready to hand in when I pass the zone they belong to.

What does nark me slightly is that now I'm getting to the end of the line with a lot of hubs, the quests are for raid instances. While I'll *probably* get round to them when the guild next decides to have a break from Naxxramus and go do some old-school raiding, it's not getting me very far. That said, however, some of the raid quests I've been given have been soloable and completed when not in a raid group - so that's fine by me. Doubt if I could manage Blackwing Lair on my own though, due to the sheer number of adds and the fact that I'm a clothie.

Had another venture into Scholomance to kill Vectus (putting down Dawn's Gambit in the viewing room) but completely missed the opportunity to pick up the other quest that the SAME quest giver had for me, to kill the whelplings. Might have to pop back in for that, but it CERTAINLY won't be a full clear. I really do hate the place, especially the ones that are immune to spells.

Furnished off the Uldum questline (the platinum disks from Uldaman) which was a big boost to the numbers - especially as the end of the quest has a few "go talk to " stages, and talking to the image was at least 2 quests.

Slightly narked that the tactical / combat / logistical quests in Silithus don't count towards Loremaster either. There's at least 12 combat tasks, which, while being repetitive grinds is STILL 12 quests completed - and I'm told that the followup quests from handing in the badges to get Battlegear don't count either - so I'm not wasting any more time in that hellhole! If I'm still a couple of quests short, I might go back for the Abyssal Dukes grind, as I'm told that they DO count.

Speaking of grinding, another thing I've been getting on with is the repetitive slaughtering of Magram Clan centaurs JUST to "change sides" and pick up 3-4 quests for the other lot. saw a few people while running around taking on 1-2 at a time, so I grouped them for a few minutes and passed on loot so they got both reputation and centaur ears for their questing. I figured it'd be nicer to them than constantly leaving dead bodies in their path.

Lastly, I've been informally challenged to "Go solo onyxia" so I'll try my best to find out if I've done Victory for the Alliance yet and see where on the questline I might be at. Have a feeling I've already done it though - so maybe a few more quests towards the achievement can be handed in on the way...

Monday, 8 June 2009

Questing like mad!

Spent a bit of time over the weekend working on the Loremaster achievements, finding low level quests all over the place that I'd obviously skipped for one reason or another. Two or three of them ended up being pretty long chains with at least one "talk to the bloke next to me" stage. I like these.

Most of them, however, were "go visit someone on the other continent, grind something obscure with slow-respawn and low drop rates" which took a considerable time. all I can say is "Thank Ghod for 100% mount and having every flight-point" - It would have been a killer doing this at level 23!

Currently sat at 2973 of 3000 quests complete for the "seeker" title. As for the pre-BC areas, I'm now at 607/700 for the Eastern Kingdoms and 623/700 in Kalimdor.

A few people were asking me while gaining Timbermaw rep (now revered) how I was running at full pelt through masses of mobs and they all seem to follow me then die a couple of seconds later. I use the following macro:

/script ClearTarget()
/script TargetNearestEnemy()
/cast Corruption


Need to remember to put VW on passive or it 1-hits the mob before corruption kicks in and I get no loot and no kill.